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Also the activation of the extensions is done in it. We have a new tool called ContentManager, which works similarly, but now can be run both in game and externally. So if you like it especially realistic like in SAM2, feel free to disable this option.Īn important new feature regarding the SAM Suite (the installation manager) known in SAM2: This cannot be used for SAM3. Note that this can lead to optical errors. This will always connect jetways to the aircraft, even if the 3D object would not actually allow this due to its dimensions. The options menu offers a few new settings, the most important one is the option "always connect jetway" which is activated by default. There is no need to update an already configured scenery. Of course all SAM2 sceneries can still be used without any problems. In addition, there is an automatic configuration tool for Marshaller, which does the registration in seconds. Also, a VDGS display can now be used correctly for multiple parking positions. Of course, custom jetway objects can still be included. Nevertheless, there is still the option to set doors, takeoff position and other values individually. Airports configured in SAM3 do not require the definition of jetways or VDGS systems, these are registered fully automatically. However, we have not only made it easier to use for end users, but also for scenery developers.
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